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Spells

site still in progress...

Generally: Channling doesn't need to be maintained. Armor doesn't work. Threat doesn't work. Falling, vision and water related spells do not work.

ROGUE


(by Gravity)

ASSASINATION
Eviscerate - working
Slice and dice - not working
Expose armor - not working
Garrote - working
Ambush - working (bad % and you don`t have to be behind the target)
Rupture - working
Cheap shot - working (doesn`t silence in pvp)
Kidney shot - working

SUBTLEY
Stealth - not working
Pick pocket - not working
Sprint - working
Sap - working
Vanish - only dispells roots, nova, some fear
Distract - aoe root for 10 sec
Blind - working
Detect traps - not working
Disarm trap - not working
Safe fall - not working

COMBAT
Sinister strike - working (but the damage got really low some time ago)
Backstab - working (bad % and you don`t have to be behind the target)
Gouge - working (doesn`t turn off attack, fixed by macro and target doesn`t have to be facing you)
Evasion - working
Kick - only interrupts
Feint - not working

POISONS
- Only one can be applied
- work only with normal melee not skills
Instant poison - working
Crippling poison - working
Deadly poison - working
Wound poison - not working
Mind-numbing poison - not working

Pick lock - only a skill not a proffesion, gives crappy effects

And in overall only kick can interrupt spell casting, dunno which stuns (kidney shot, sap, cheap shot, gouge, blind) should interrupt and which shouldn`t but none of them does. I saw blind interrupting a spell on a movie but it doesn`t here.

PRIEST


(by Adrian_Mx)

DISCIPLINE

Dispel Magic - removes all buffs first and then debuffs
Inner Fire - the extra armor doent work however the extra attack power does
Levitate - not working
Mana Burn - working (u will stil do dmg to target even if he doesnt have mana)
Power Word Fortitude - working
Power Word Shield - working
Prayer of Fortitude - working
Shackle Undead - working
Focus Casting - not working
Inner Focus - working
Divine Spirit - working
HOLY

Abolish Disease - only cures 1 disease
Cure Disease - working
Flash Heal - working
Lesser Heal - working
Heal - working
Greater Heal - working
Prayer of Healing - working
Renew - working
Resurrection - always resurects target with 1/2 of hp,mana; also doesnt work if u relog /friendly player released spirit /he was too far away from your position when he died /u moved too far away.Also it can be casted while in combat
Smite - working
Holy Fire - working
Spirit of Redemption - not working
Holy Nova - working
SHADOW

Fade - not working
Mind Blast - working
Mind Control - not working
Mind Soothe - not working
Mind Wision - not working
Psychic Scream - working
Shadow Protection - working
Shadow Word Pain - working
Mind Flay - working (channeling must not be maintaned,works like DOT)
Vampiric Embrace - not working
Silence - working
Shadow Form - working ( however u wont be able to use potions,items)
RACIALS

Desperate Prayer - working
Feedback - not working
Fear Ward - not working
StarShards - channeling must not be maintaned
Elune's Grace - not working
Hex of Weakness - not working
Shadowguard - not working
Devouring Plague - working
Touch of Weakness - not working

DRUID


(by jeison)

BALANCE

Wrath - working
Moonfire - working
Thorns - working
Entangling roots - working (spell says Damage caused may interrupt the effect, so it works)
Nature´s grasp - working
Teleport: moonglade - working
Faerie Fire - only works the armor reduction over players
Hibernate - working (altough few times is not dispelled by damage)
Starfire - working
Soothe animal - not working
Hurricane - only damage over time and doesnt need to mantain channel
Barkskin - not working (only visual effect of a nature circle)

RESTORATION

Healing touch - working
Mark of the Wild - working
Rejuvenation - working
Cure poison - no idea, havent been poisoned
Regrowth - working
Rebirth - working
Insect swarm - damage over time works, no idea about the chance to hit
Remove curse - working
Abolish poison - working
Tranquility - working
Gift of the wild - working (at least i think it works completely, cant tell cause is not self cast)


FERAL

Bear/Dire bear form - only gives extra hp and attack power, also dispells polly and that stuff
Demoralizing roar - no idea (dont use bear too much, i loose model when shapeshift)
Maul - working
Growl - not working
Enrage - not working (rage generation might work, but i cant see rage bar and usually i get the rage for being hit)
Bash - working
Swipe - working
Faerie Fire (feral) - not sure, but i think it does only on players as normal faerie fire
Callenging roar - not working
Frenzied regeneration - not working

Cat form - working
Claw - working
Rip - working
Prowl - not working (only visual effect and slow speed)
Shred - working, but dont need to be behind target
Tiger fury - working
Rake - working
Dash - working
Cower - not working
Track humanoids - working
Ravage - prowl doesnt works, so cant cast
Pounce - prowl doesnt works, so can cast
Feline grace - working
Ferocious bite - working


Aquatic form - works model, gives extra speed only outside water. only usable outside water

Travel form - working

Moonkin form - working (only changes model)
for working / not working talents check http://wowgizmo.co.nr/

SHAMAN


(by Pietrzyk)

ELEMENTAL COMBAT

chain lightning - working
earth shock - working
earthbind totem - working
fire nova totem - working
flame shock - working
frost shock - working
lightning bolt - working
magma totem - working
purge - working
searing totem - working
stoneclaw totem - not working

ENHANCEMENT

astral recall - working
far sight - not working
fire totem - working
frost totem - working
nature totem - working
str totem - working
agi totem - working
stoneskin totem - working
flametongue totem - working
windfury totem - working
sentry totem - not working
windwall totem - prolly working
flametongue weapon - working
frostbrand weapon - working
ghost wolf - working
lightning shield - working
grounding totem - not working
rockbiter weapon - working
water walking - not working
water breathing - not working
windfury weapon - working

RESTORATION

ancestral spirit - working
chain heal - working
cure poison - working
cure disease - working
disease cleansig totem - not working
healing stream totem - not working
healing wave - working
lesser healing wave - working
mana spring totem - working
poison cleansing totem - not working
reincarnation - not working
tremor totem - not working

MAGE


(by Ravv and emsy)

FIRE

Fire Blast - working
Fireball - working
Pyroblast - working
Scorch - working
Flamestrike - working
Blastwave - working
Fire ward - working

FROST

Frostbolt - working
Frost nova - working
Cone of cold - working
Ice Barier - working
Cold Snap - not working
Ice Block - working
Blizzard - chanelling isnt working but overall it makes dmg (works like DOT)
Frost ward - working
Ice/Frost Armor - working, but armor doesn't work (from any spell)

ARCANE

Arcane explosion - working
Arcane misilles - working
Counterspell - it doesnt silence one school of magic for 10s but all for 4s
Evocation - works like instant spell (gives u full mana)
Mana shield - works but not blizzlike ( doesn't drain mana on every dmg but costs 1140 mana at last rank )
Pressence of mind - working
Arcane Power - working
Dampen and amplify magis - not working
Conjures - working
Remove lesser curse - working
Portals and teleports - working
Polymorph - working
Mage Armor - working
Detect Magic - not working
Slow Fall - not working
Blink - working (doesn't work in most of instances)

WARRIOR

(by Adrian_MX, jeison and raisfas)

ARMS

Battle Stance - working
Charge - no rage generated,u dont move at extra speed however target is stuned for few seconds
Hamstring - working
Heroic Strike - working
Mocking Blow - damage is caused but target will not focus attack on u if it was atacking someone else
Mortal Strike - working (However does not reduce healing effects on target)
Overpower - working
Rend - working
Retaliation - not working
Thunder Strike - damage works but attack speed is not reduced,also affects more than 4 nearby oponents

FURY

Battle Shout - working (on hostile players too)
Berserker Rage - working (u get 1 rage per hit point lost anyway,works against fear)
Berserker Stance - working (extra % to crit works,extra damage taken doesnt work)
Bloodthirst - Deals 40 damage, instead of 40% of attack power; doesn't heal
Challenging Shout - not working
Cleave - working (Also can affect more than 2 nearby oponents)
Demoralizing Shout - not working
Execute - working (the extra dmg/point of rage part doesnt work however)
Intercept - u dont move at extra speed however target is stuned for few seconds
Intimidating Shout - working (bugged in PvP)
Pummel - working (also adds 2 secs silence)
Recklessness - working (damage taken is not increased however)
Slam - working
Whirlwind - working

PROTECTION

Bloodrage - working
Concussion Blow - working
Defensive Stance - working (hp added instead of less damage taken)
Disarm - not working
Last Stand - not working
Revenge - not working
Shield Bash - working (also adds 2 secs silence)
Shield Block - working
Shield Slam - working
Shield Wall - not working
Sunder Armor - not working (Shows armor reduction, but has no real effect on dmg)
Taunt - not working No rage is gained from attacking oponent however u will gain 1 rage point/1 hit point lost when u are attacked

WARLOCK

(by Adrian_MX)

AFFLICTION

Corruption - working
Curse of Agony - working
Curse of Doom - working
Curse of Recklessness - not working
Curse of Shadow - working
Curse of Tongues - not working
Curse of Weakness - not working
Curse of The Elements - working
Dark Pact - not working
Death Coil - working
Drain Life - working
Drain Mana - working (mana not added to caster, only drained from target)
Drain Soul - working
Fear - working
Howl of Terror - working
Life Tap - working
Siphon Life - working

Demonology

Banish - working
Create Firestone - not working
Create Healthstone - working
Create Soulstone - not working
Create Spellstone - working
Demon Armor - working (however armor from spells doesn't work)
Detect Greater Invisibility - not working
Detect Invisibility - not working
Detect Lesser Invisibility - not working
Enslave Demon - not working (and not needed...pet summoned is always loyal)
Eye of Kilrogg - not working (eye is summoned but the sight effect doesnt work)
Health Funnel - working
Inferno - working
Ritual of Doom - working (just summons Doomguard)
Sense Demons - working
Shadow Ward - working
Summon Dreadsteed - working
Summon Felhunter - working
Summon Felsteed - working
Summon Imp - working
Summon Succubus - working
Summon Voidwalker - working
Unending Breath - not working

DESTRUCTION

Conflagrate - working (possible to cast even if target isnt afflicted by Immolate)
Hellfire - working
Immolate - working
Rain of Fire - working (damage not displayed but spell works)
Searing Pain - working
Shadow Bolt - working
Shadow Burn - working
Soulfire - working Pet Spells are curently disabled.

Hunter



BEAST

Aspect of the Beast - not working
Aspect of the Cheetah - working (no daze effect only fades on damage)
Aspect of the Hawk - working
Aspect of the Monkey - working
Aspect of the Pack - not working
Aspect of the Wild - working (only SelfCast)
Beast Lore - not working
Eagle Eye - not working
Eyes of the Beast - not working
Mend Pet - not working
Scare Beast - working
Spirit Bond - not working
Tranquilizing Shot - not working

MARKSMANSHIP

Aimed Shot - working
Arcane Shot - working
Concussive Shot - working
Distracting Shot - not working
Flare - not working
Hunter's Mark - not working
Multi-Shot - working
Rapid Fire - not working
Scorpid Sting - working
Serpent Sting - working
Viper Sting - working
Volley - working

SURVIVAL

Counterattack - not working
Disengage - not working
Explosive Trap - working
Feign Death - not working
Freezing Trap - working
Frost Trap - working
Imolation Trap - working
Mongoose Bite - not working
Raptor Strike - working
Track Beasts - working
Track Demons - working
Track Dragonkin - working
Track Elementals - working
Track Giants - working
Track Hidden - not working
Track Humanoids - working
Track Undead - working
Wing Clip - working
Wyvern Sting - working AUTOSHOT IS BUGGED...u need to manually fire each shot TO TAME A PET....u need to use .tame command.(Also check Pet System Addon) TEMPORARY solution to hunter's traps: The are directly placed on target and not on the ground. Requirements for placing it on a target : Be very, very near the target and the target can't be moving or the spell will not take effect... Another thing: You can't trap a target that is sleeping or stunned, if you do it, the spell will not take effect... The trap spells are doing 100% of what they do on original, the diference is that the hunter doesn't place the trap on the ground...

PALADIN



HOLY

Blessing of Light - not working
Blessing of Wisdom - working
Cleanse - working
Consecration - working
Exorcism - working
Flash of Light - working
Hammer of Wrath - working
Holy Light - working
Holy Wrath - working
Lay on Hands - working (heals 2000/4000/6000hp per rank)
Purify - working
Redemption - working
Seal of Light - working
Seal of Righteousness - working
Seal of Wisdom - working
Sense Undead - working
Summon Charger - working
Summon Warhorse - working
Turn Undead - working (works like Fear Spell)

PROTECTION

Blessing of Freedom - working
Blessing of Protection - working (however u can stil attack)
Blessing of Sacrifice - not working
Blessing of Salvation - not working
Concentration Aura - not working
Devotion Aura - not working
Divine Intervention - not working
Divine Protection - working (however u can stil attack)
Divine Shield - working (doesn't affect your attack speed)
Fire Resistance Aura - working
Frost Resistance Aura - working
Hammer of Justice - working
Seal of Justice - working
Shadow Resistance Aura - working

RETRIBUTION

Blessing of Might - working
Judgement - not working
Retribution Aura - working
Seal of the Crusader - working Player can only have 1 Aura/Blessing regardless of number of paladins casting them. ALL working auras are only Self Cast.